peg.fun Documentation
peg.fun is a permissionless launchpad on Base for tokens that are their own on-chain art collection. Buy 1.0 PEG, get 1 unique on-chain SVG object. Sell it, the object burns. Everything is on-chain, deterministic, and renounced after migration.
This documentation is the operator's manual for everyone who interacts with peg.fun, creators, traders, holders, and integrators.
Start here
- What is peg.fun?, the project in one page, plus how it differs from Pump.fun and UPEG.
- How peg.fun works, the full pipeline: bonding curve → graduation → DirectSwap → holder fee accumulator.
- AI Easy Mode, how a non-developer launches a complete on-chain object collection from a single photo in under 5 minutes.
Trading & holding
- What is dust?, fractional PEG, why it exists, and what it's worth.
- Why aggregators destroy objects, the hard rule: always use peg.fun's native swap UI. Buying through 1inch / CowSwap / the Uniswap widget gives you ERC-20 balance but zero objects.
- How to claim holder fees, every swap after graduation pays a fee back to holders.
Migration & post-graduation
- What migration does, the one-shot, irreversible transition from the bonding curve to a permanent Uniswap v4 pool.
- What LP burn means, graduated liquidity is sent to
0x0000…deadforever. No one can pull it.
Trust & risk
- Security, how to report vulnerabilities privately, and what's in scope.
- Risks, the five disclosures every creator and trader must read before signing.
Quick links
- FAQ, short answers to the questions we hear most often.
peg.fun is live on Base mainnet. Base was chosen for ~1000× cheaper gas than Ethereum mainnet and a strong organic token community. There is no testnet UI. Base Sepolia is used internally for drills only.